Trilinos Spring Developer Meeting

May 12th, 2016
Albuquerque, NM

Trilinos Background

The Trilinos Project is an effort to develop algorithms and enabling technologies within an object-oriented software framework for the solution of large-scale, complex multi-physics engineering and scientific problems. A unique design feature of Trilinos is its focus on packages. Learn more about Trilinos at the Trilinos home page.

Meeting Overview

The Trilinos Spring Developer Meeting is an opportunity for Trilinos Developers to gather once a year outside of the Trilinos User Group meeting, which is commonly held in early November.

Meeting Format

In 2016, the Trilinos Spring Developer Meeting will take place Thursday May 12th at Sandia NM in CSRI. There is also time available in the afternoon of May 11 for small group meetings in CERL.




(Last updated 5/4.)

Below is the outline of the meeting schedule. This information is still subject to change.

Wednesday, May 11th


1:30-5:00 TBA/available for small groups

Thursday, May 12th


8:30 Internal issue tracking options/path forward (M. Heroux)
9:30 Package Classification Spreadsheet (M. Heroux)
9:45 Break
10:15 Git workflows & update on develop/master branch model (R. Bartlett)
11:15 New contributor training/expectations/policies (discussion, J. Willenbring)
11:30 Lunch
12:00 Trinity Platform (restricted attendance)
12:15 Trinity Platform (C. Trott, S. Hammond)
12:30 SIERRA Platform (C. Trott, S. Hammond)
1:00 Productivity++ (M. Heroux)
1:30 UX Review of the Trilinos website (B. Spotz, D. Vigil)
1:45 Capability Area-level Strategic Planning
2:45 Break
3:15 Trilinos-level Strategic Planning